This is a copy of the Blood Omen: Legacy of Kain FAQ, produced by Silicon Knights, and previously hosted on their website (www.siliconknights.com). As it is no longer available there, it has been archived here for the time being. Click here to return to Dark Chronicle.
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Although at various times you will see a vista point with a bat flight indicator (giving you the ability to bat fly to that new location), it is often a good idea to walk there instead (the first time), because there will be powerups, Blood Fountains, and generally neat stuff (secrets!) along the way.
Make sure to view all vista points (the red triangles) as you travel through Nosgoth, because some enable bat flights to that location.
Click to see the Spirit Forge, and Blood Fountain pages.
If you've returned to the Pillars (often after completing a sub-quest) then you probably want to bat-fly back to where you just came from, to resume your exploring.
You cannot, it's not relevant to the game.
Explore. Try every open door. In several buildings you will find the dungeons of Repel, Bone Armour, and Hate(secret), each dungeon exits into a new section of the city.
Go North until you find a Bat Flight Vista and Bat Flight Beacon. (The vista lets you fly to Malek's, the Beacon lets you return later.) Now fly to Malek's using Bat Form.
These caves have been designed to give the illusion of going in circles, while guiding you along the correct path. Press all the switches you encounter (did you find them all?) and you should be able to find your way through.
Hint: Spike pits are intended to help guide you, using wolf form is not required.
Vorador's mansion contains switches that cannot be reached by Kain, but with the Control Mind spell Kain can control a few of the humans to accomplish the tasks for him.
When you exit Vorador's go West and trigger the Bat Flight Beacon, then proceed East to Uschtenhiem and North into Dark Eden.
Bat-Fly back to Dark Eden, and continue from there through the caves, and head East and South.
Gates and grills can sometimes be passed in mist form. Solid doors cannot.
On your way to Willendorf you will find (among other things) the Blood Fountains for both Strength(3rd) and the Beguile Form. Once you have Beguile, the doors to Willendorf will be open when you arrive.
You can't open the gate from your side, but one of the dolls probably could reach the switch on it's side. Try the Spirit Wrack spell.
When you return the soul of the Princess to King Ottmar in Willendorf, you are then locked into a course of action which brings you through the Last Battle, and back in time. If you intend to seach for secrets do so BEFORE returning to Willendorf, as you will be unable to return to this present, in its current form.
Yes, they all require magic to sustain. When his magic runs out, Kain reverts to his natural form.
The Wolf Form is exceptionally powerful during a full moon.
Some Blood Fountains will increase your strength. If you cannot move a boulder, try again later after you find a stength Blood Fountain.
All powerups can be reached by the player, one way or another. If you can't pick up a blood vial your blood level is probably at it's (current) maximum, similarly, you are limited to 99 of each object.
If you are quite sure you can't reach a powerup, come back later when you gain more items and abilities. (mace, mist form, etc.)
These are often located just off the beaten path. Exploring the paths that seem to move away from the main path often reveals Bat Beacons, Spirit Forges, etc.
Return to Kain's Mosoleum when you are stronger. Trigger the switches under the boulders, and enter the door that opens. In here you'll find a book containing the alphabet you seek.
The Dark Diary (on the Options Menu) lets you re-watch cinematics. Be sure to load your save game first.
No.
Keeping in mind it was late at night when we came up with these... Whelp, Gimp, Princess, Bride, Prince, Bloodhunter, Count, Baron, Overlord, Saint, and, Devourer of Worlds.
Needless to say, Devourer of Worlds requires 100% secrets, and a whole lot of kills.
No, sorry. Just prestige.
After you time travel, you cannot return to the (old) present, so any secrets not found at this point will remain unfound. Ted (an SK designer) says he thinks there are three secrets remaining, after time travelling (so 97 before). (If he's wrong, let us know.)
You now have more of the object that corresponds to the Spirit Forge you visited. (More Flays, Hearts-of-Darkness, etc.)
Bane can be bested with the Flame Sword (and Chaos Armour), DeJoule is weak, her shields can be penetrated with the Energy Bolt spell.
Malek is only affected by Kain's "triple-swing-combo", hitting him repeatedly with this combo will knock him down. Knock him down repeatedly and he'll get really mad. When he launches his big magical attack RUN - it's deadly. (Hint: The Repel Spell is quite useful against Malek's missiles.)
He's tough. A very useful combination is the Energy Bank Objects, combined with the Soul Reaver. Watch out for that sword!
The Spirit Forges require blood. It doesn't matter whose.
Not always. There are many places in the game where you get the ability to bat fly to a new location. If you fly immediately, you'll miss many of of the fun areas along the way. In some cases you'll miss important spells or items which you'll need later, and have to return to find them.
This is a triple-swing combo. He does the most damage when you hear this battle cry.
It means "Suffering to the Conquered".
Sadly, this is true. We appoligize, and promise to check our Latin pronounciation more thoroughly in the future.
There originally was a chess match in Vorador's Mansion, but a serious bug was discovered just prior to shipping, and in order to not delay the release, it was removed at the last minute.
The chess match was a board with real people on it, which Vorador had set up to challange Kain. Kain had to figure out which piece to move using the Control Mind spell, and, if he made a mistake, the pieces would come to life and attack him. The correct move was a classic chess checkmate.
Although it is technically possible to finish the game by racing through, and avoiding conflict where ever possible, the world of Nosgoth was designed to be explored, and the game was designed to tell a story. To truly play the game, exploring the towns, the countryside, and the dungeons and caves, requires a lot of time. If you achieve a high percentage of secrets, then you have visited most of the "interesting" places in the game, many of which are not required to reach the end. Your final "prestige" indicates how well you've done (technically), as a combined measure of secrets and kills.
No. Development of the Saturn version was started and terminated some time ago. The rumour (Jan 1997) that the Saturn version was complete but no one was willing to publish it was simply not true.
It is not clear at this time whether Silicon Knights will do a sequel to Kain.
Mortanius is in constant conflict against "The Unspoken" who is inside him. Mortanius' goal was to correct the imbalance he has caused by murdering Ariel, while under the Dark Entity's control. Kain was created to destroy the old circle so a new one could rise to replace it. As the game progresses, some of Mortanius's actions are his own, some are him being controlled.
The vampire hunters have been capturing vampires for years. They have ways of restraining them, magically or otherwise. Keep in mind that this is a new present, and the (present) vampire hunters are very good at their jobs.
Yes, he his. Originally "recruited" to protect the Circle, he came to embody the spirit of conflict, and became that pillar's "representative" in Nosgoth.
Yes. Under control of the Dark Entity.
No, this was part of the Dark Entity's plan. Mortanius wanted to correct the imbalance.
He's an alchemist who changes the form (states) of matter. Basically: Alchemy.
No. Vorador's sword is a hybrid, the hilt is from the Bone Sword (which never made it into the game) and the blade is a shorter version of the Soul Reaver's blade.
Yes. If you've made it that far, you should be able to reason out how that is possible.
No, he's the 9th pillar, replacing Ariel's position as the Pillar of Ballance.